The same everywhere
Whatever you’re piloting, a few things never change:- X opens the menu, which always shows the controls for your robot.
- Y pings a spot for your team.
- Let go, and the robot holds still, stops or hovers. Nothing moves on its own.
- Practice is never recorded. Recording starts only when you start the task or the mission.
Controls by robot
- Arms
- Two arms
- Rovers
- Walkers
- Humanoids
- Drones
Grab a target at the gripper and move your hand. The arm follows.
Tips
Go slow near anything you want to touch
Go slow near anything you want to touch
Robots run on a computer in the cloud, so they move a moment after you do. Slow, steady movements are easier to control, especially just before a grasp, a turn into a doorway or a landing.
Reposition your hand without moving the robot
Reposition your hand without moving the robot
For arms and humanoid hands: release the grip, move your hand somewhere comfortable, then squeeze again. The hand holds still while you’re not gripping, and picks up from where it was when you grab again. It’s like lifting a mouse off the desk.
Grippers and hands remember
Grippers and hands remember
On a single arm, the left trigger closes the gripper and the right trigger opens it. With neither pulled, the gripper stays as it is, so you don’t have to keep squeezing to hold an object. On two arms and humanoids, each trigger closes its own gripper or hand while you squeeze.
Switch views for driving and walking
Switch views for driving and walking
Press B to swap between a chase view behind the robot and a top view. The top view makes tight corners, docks and landing pads easier.
Watch the robot, not just the target
Watch the robot, not just the target
Targets and routes show what you’re asking for. The robot shows what’s really happening. If a target is out of reach, or a robot can’t go where you asked, you’ll see that it’s been limited.
Call out handoffs in a team
Call out handoffs in a team
Before passing something to another robot, say so and ping the spot. A handoff step completes once the receiving robot has it. See Team play.